Posted May 04, 2025 by AiraDev
#imstillhere #graphics #visuals #leveldesign
Here's what it looks like when I turned the post-processing on, and what it looks like when it's turned off... same as the previous one but Elias has a neighbor now lol.
Future Implementations:
- Falling Leaves CPUParticle (if done right)
- Photo Mode
- Dialogue Optimization
- More Dialoguesss (obv)
Some bonus additions:
- Camera bobbing effect is now added
- Updated collision hitboxes for the big rocks (anti-clipping)
That's all. Thank you for tuning in