Devlogs
Uuuuge update.
New Shit:
- Class system
- Customizable armor color
- Goo gun
- Medigun
- explosive traps have replaced the alarm traps (for now)
- Fixed the recoil bug for the gigachads running the game at >300fps
- New map
- Zombie ability finished
- Monster gets (a few) grenades
- Beacon Objectives fleshed out (scales with playercount)
- "Sandbox mode" (Shooting range where you can test out weapons, requires you to exit to menu and restart sandbox mode to swap loadout)
- You can now rig explosive tripmines to players (Use Wisely)
Still requires the spacewars workaround. Have fun in the meantime.
Files
ShadowStalker 2.5 GB
Version 1