Devlogs
Major Update [v0.1.13] & Patch [v0.1.13.1]
What's New:
- enabled post-processing effects
- remade camera system, but note that we are testing this new system out and it may feel a bit janky right now
- more logic improvements to enemy
- added 'pulsing' visuals to pickups that can unlock recipes for quick crafting via a simple button on the crafting UI (thank you for your feedback, we will continue to improve on the current crafting system!)
- slight improvements to crafting UI logic
- improved wave spawning logic and progress/reward calculations for scores
- at certain intervals, either a strong challenge enemy or a free reward crate will appear somewhere nearby your character
- rebalanced loot distribution again, but a complete revamp is planned soon
This update was focused mostly on visual feedback and crafting system improvements :)