Devlogs
Alpha 9 Update: New Block changes
Updated how blocking works now:
- Block - takes guard meter now
- if run out of guard meter guard will break and are vulnerable
- Guard meter will recharge up to 1 block if not taking block damage
- Guard Release = block (hold) + dash, always consumes all meter if it hits
- 2 forms of guard release, both with same input ^!
- normal (break guards)
- 1 bar break most guards = 25 damage
- 2 bars break boss guard = 50 damage
- 4 bars ^ + 100 damage
- counter-hit (unblockable)
- 1 bar = 50 damage
- 4 bar = 200 damage