Posted May 02, 2025 by Federx
Small update, i just wanted to add some of the latest changes before demo day.
I turned some walls into breakable walls with rigidbodies.
And i added a shader overlay animation when you shoot at the enemies.
Some bugfixes here and there.
They are both very wonky and incomplete features, but i felt like having some extra imperfect "juice" is better than none at all.