Devlogs
Updates to the movement and new level!
- Air Dash no longer has a wind-up animation.
- Air Dash now slams into walls.
- Fixes to ledge grab: you can now properly shimmy along outer and inner corners.
- Visual squash and stretch effects added when jumping and landing.
- You now climb slightly when jumping onto a wall, if you hold towards it.
- New open-ended level (unfinished).