Devlogs
Super Mateo 2D World v1.1
Quick update to the files after I did a bit of playtesting this weekend:
- Matching Mateo is too slow compared to the other Mateos. Added a second Bubble per turn to keep up.
- Crafting Mateo can be in a position where getting the Glitch Key is trivial. Changed up the crafting list and requirements to provide more tension and options.
- Rolling dice is fun, and everyone using the same die values makes Shooter Mateo often overly effective. Changed to roll dice at the start of every turn.
- To compensate for nerfing Shooter Mateo, added a new way for Shooter Mateo to shift dice values at the cost of Bullets.
- Clarified what happens if there are multiple tokens when you move Pusher Mateo.
- Fixed various typos and cleaned up text for clarity.