Posted May 01, 2025 by damijin
#updates
Client Updates this week:
-Further refined implemented post processing shaders
Server Updates this week:
-Improvements to redundant color tags being displayed (leading to general display coherency improvements over network)
-Improvements to Telnet client play outside of the Windows client
-Increased population of mobs in the world by about 4x, leading to a much more crowded world but longer server restart times
-Various tweaks and bug fixes, solved one server crashing/map stopping bug arising from multiple map draws being called too close together