Devlogs
Moving on!
In this build:
We have addressed several errors and bugs identified by my beloved wife, who has been playtesting the game:
- Phasing through fences
- Game score not resetting
- Fullscreen ratio issues
- Timer countdown being too slow
New additions include:
- Began working on scene transitions
- Started developing a basic starting scene
- Implemented a dialogue manager created by Nathan Hoad
- Added a simple introductory dialogue for the player
- Updated the layout of Level 1, which may include some new treasure chests (wink wink
More to come!