Devlogs
Daily Update (4/30/25) - A bit of maintenance
Posted April 30, 2025 by Xandor
Daily Update - April 30th, 2025
Hi All! Today was mostly a maintenance day, working on some bugfixing and controller support stuff, nothing too major. Also, I spent a bit of time starting to set up a steamworks account, so that I can start listing the game on Steam soon, so that's pretty fun. Gotta figure out some legal business stuff before I get too deep into that, but good to get the process going at least! Here's today's changelog.
Changelog (v0.15.6)
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- Gameplay: Buffed Rag Picker Customer. Now buys any item, but pays 3x for Trash. Now dislikes all item types except for Food. This should allow the Trash deck to actually have a proper "payoff" customer, while still allowing the Rag Picker to have marginal utility for non Trash decks as a high-patience Food outlet.
- Controller Support: Added improved controller support in the Character Select screen (UI input icons, additional control options than manually moving around the "focus")
- Controller Support: Properly implemented controller support for the card picker scene that appears for certain tactics (such as conjure merchandise)
- Bugfix: Fixed the debug buttons being enabled again, whoops
- Bugfix: Fixed cards being interactable while animating while being combined, which could cause some strange UI behaviour and "phantom" card selections
- Bugfix: Really actually for real fix bug preventing controllers from grabbing focus during some event card selection scenes, and some business tactic resolutions