Posted April 30, 2025 by kharism
Update on several stuffs
Major update
- the first encounter on each level will be wave encounter. This to introduce player to several opponent in isolated manner
- introduce stage hazard
New content
- add drill construct which will move in straight line and pierce your enemies
- add seeksword that behaves like sword in star force. It will go to nearest target which has HP (obstacle or enemies alike)
- add buzzer variant which turns player affinity to fire and water
- add blower enemy that push player to back row.
- new BGM for opening scene
- add cutscene after level1
Bugfix and minor update
- story part uses wrong font. It is supposed to be same with the rest of the game
- the move up-down on inventory scene is now moves in an instant
- add forgotten enemy tag to some enemies