Posted May 02, 2025 by Wiley Wiggins
#updates
** Version 0.2 update ** Minor bugfixes, removed a few Gator instances.
Thanks for playing! I had grand ideas about game flow using the character stats when I started this jam, and they all went out the window as the clock started ticking down. This was a fun excercise for me in making Unity UI’s and playing with Ink dialogue scripting. I might try making a slightly more sophisticated version of this game some day when things are less on-fire. Some things I’d like to add are more conditional branching of the text based on character stats, some environmental changes based on character stats, and finally a “last turn” where the player and Sherlock finally profile the unknown artist behind the paintings.