Devlogs
Update - a.1.0
Posted May 01, 2025 by Carbon
#update
This update is a bit larger than the last two.
- Bottles can now be crafted.
- Traveling between world tiles now consumes hunger and takes time.
- Added "World Options" to the pause menu, allowing for the game to be altered in certain ways.
- "Persistent Items" causes the player to retain their inventory on death.
- "Peaceful Nights" prevents monsters from spawning at night.
- "Travel Hunger" determines whether traveling between world tiles takes hunger.
- "Hunger Damage" determines whether the player takes damage from starvation
- A bug relating to spell casting delay with staffs has been fixed. Spell delay will now be determined by your "Affinity" ability.