Devlogs
Release notes for version 0.8.9.0
This update contains the following changes and fixes:
- Fixed a bug where a "Malignant Medal" might not drop correctly when completing a Ritual
- Fixed a bug where multiple weapon reload events were queued and caused issues
- Fixed a base damage / multiplier calculation order bug
- Max damage of explosions towards the player is now 70 hitpoints
- Game now pauses if window loses focus
- "Vomit-type" enemies now display correct vomit effects, with more visible colors
- Various tweaks to meta upgrade pricing
- "Deadly Dash" upgrade damage output greatly increased
- "Range -20%" debuff removed from "Spread Shot" lvl. 1 upgrade
- Minor grammar fixes