Posted April 26, 2025 by Godnoken
Our new OCR engine, RapidOCR, will drastically improve text capture output, especially when the font is not 'document' styled and in bad contrast situations.
Unfortunately, at the moment, it is only available when the source language is either English, Chinese, Japanese, Korean, Dutch, or Indonesian. I hope to acquire better models for other Latin languages as well as Cyrillic ones soon.
For shorter texts, the speed should be more or less on par with Tesseract, but for larger ones, it will likely be slower. This is because RapidOCR is still running on the CPU only. The next update we will make in regards to RapidOCR will have the GPU enabled for attached and desktop mode, as well as 64-bit games in the internal mode. Thus making the capture speed much faster. 32-bit games for the internal mode will hopefully use the GPU in the future too.