Posted April 26, 2025 by sapphiconoclast
The next seven enemies are officially OUT AND ABOUT!
Additionally, the enemy AI has been VASTLY improved. I had to give the player an extra 40 hp to compensate! matches should now be a lot more cut-throat. I had to cap the AI's resource income at 5 (compared to the player's 7) because they are so good at using their resources efficiently.
This update also brings several qol upgrades:
-default loadouts! this was a much-requested feature to help with information overload.
-swapped enemy select hangar and player build hangar so that the order is more intuitive
-reworked hotkeys and targeting for scenarios with multiple possible targets (which is a thing now!)
hope y'all enjoy, and as always, report any bugs you find!