Posted April 25, 2025 by DevFant Games
[New]
- We have added a map for training, there you can stretch before a hard fight.
[ Maps ]
- Inferno:
- Resolved an issue that caused the geometry of the church roof to be visible at the entrance to the apartments from the top of the center.
- Corrected the geometry of the stairs under the balcony.
- Corrected the geometry of the scaffolding at tab point B.
- Train:
- Fixed minor visual errors and gaps in the game world.
- Added dirt and moisture to crates and tarps in the right places.
- Expanded the exit to lay point A from the tunnels on the “green” side.
- Opened the door of the yellow container at the tunnel exit.
- Added trash can near the “greens”.
- Added barrels under the boarded up staircase at the laying point A.
- Slightly moved back the terrorist appearance points.
[ Interface ]
- Dust II's radar image is now more accurate.
[ Miscellaneous ]
- Slightly improved performance in some CPU related cases.
- If the target's sight is displayed when observing, its movement now matches the recoil following parameter set by the player.
- Fixed display of AUG sight stroke in zoom near the water surface.
- Fixed the size and scaling of items used in both the purchase menu and gameplay interface.
- Slightly improved performance in some CPU related cases.
Translated with DeepL.com (free version)