Posted April 24, 2025 by Storken
This update focuses on bug fixes, system improvements, and streamlining inventory management. Thank you for all the continued feedback and reports!
Sheep & Critter AI has been reworked to behave more consistently. Critters will now attempt to flee the level, and overall pathing has been improved.
Fixed an issue where players could receive more crafted items than intended. Crafting logic has been revised for accuracy.
Resolved multiple bugs related to “Deposit All” and “Pick Up All” functionality when interacting with chests.
Consumables can now be used from any open inventory, not just the action bar.
Potion cooldowns have been fully reworked. They should now function reliably and as intended.
Addressed long-standing issues with buff stacking, which previously allowed unintended effects. Buff logic has been revised for proper stacking behavior.
Fixed a range of translation errors across various UI elements. Some may still persist—ongoing improvements will follow in future updates.
Added two new inventory management functions:
Quick Stack to Nearby Chests – Instantly moves matching items to nearby storage.
Sort Inventory – Automatically organizes items in your inventory for better clarity and efficiency.