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Devlogs

Making of

Tower Defenceless
A browser game made in HTML5

Tower design (El_Sheppe)

We wanted a wide range of towers, covered by a single implementation in code. Unfortunately, some designs did not make it into the game (yet).

UI (RudolfJelin and El_Sheppe)

There is more UI than is feasible for a team of two. We took some inspiration from the BTD series. El_Sheppe drew all the assets and I implemented them.

Level design (El_Sheppe)

The main goal was to make the whole thing feel like a puzzle. For that reason we turned away from level progression. Each level is a binary fail/succeed puzzle of its own. We only have a few levels, but we are proud of them.

Coding (RudolfJelin)

1600 lines of code implement enemies, towers, paths, projectiles, kings and beds. We don’t have a photo of the code, so have this instead :)

Bonus (in Czech)

Prezentaci jsme připravovali tak 2 minuty. Snad se povedla:))

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