Posted April 24, 2025 by phandfield
Week 1 Update
- Implemented basic player movement and corrected issue with collision causing sprites to rotate, locked the rotation vector to prevent this and will further correct this with eight-direction animations once they are done.
- Sprites are placeholders until sprite art is done.
- The background needs adjustment to suit the top-down level design I'm going for.
- The boost mechanic may be changed to a pick-up power-up to increase difficulty in later stages.