Posted April 23, 2025 by pickledp3a
Hiya!! Its Pickledp3as here to share with you iteration 9 of Kabuki Mask. Level 2 is "playable" according to my colleagues but there is still no enemies or interactables. The objects/ environment have colliders etc. However, the biggest change is a reworking of our players movement, which went from translation based to physics based, along with a few other small changes.
In our next iteration we are aiming to have some of our enemies in (finally!) and a run animation on Shihori. As well as some updates to our dialogue system.
Anyways, thanks for reading!
-Pickledp3as <3