Posted April 23, 2025 by AndreDavidDev
Summary:
Difficulties balanced and visuals improved.
Changelog:
Bugs:
- Fixed a bug on the “Entity” spawn rate
Improvements:
- Flashlight model added
- You can now reset progress to replay the cutscenes
- Window and Curtain meshes has been improved
- Continue button added
Gameplay:
- Difficulties have been balanced, the starter difficulty will be a bit more difficult, forgivable easier and normal a bit harder