Posted April 23, 2025 by Choob
Apologies for the mass of bugs that cropped up with this release. This seems to be mostly caused by the renaming of a speaking character within the script which wasn't updated across all files, as well as failing to properly close-out the loop that triggers the (currently non-existent) Joe route.
I'll be going over the script again today to correct these, as well as catching the remaining typos. Thank you to everyone who reported issues. I plan to upload a newly patched version tonight.
- Choob