Devlogs
v1.0.1
Hailstorm v1.0.1
- Reduced fire rate, tracking strength, and health of worm enemy in stage 3
- Reduced fire rate, explosion damage, and radius of green jellyfish enemy in stages 2 and 3
- Adjust enemy spawn rates for more variety in stage 3
- Capacitor discharge can now parry projectiles at any height
- Parrying an arcing projectile (e.g. grenade launcher) now resets its vertical speed
- Fragmentation shell (grenade launcher alt fire) buffed: fragment count 16 -> 24
- You can no longer gain shield while out of combat
- Shield is now capped at double your current maximum health
- Increased visibility of crosshair weapon cooldown bar
- Fix game hanging after skipping intro