Devlogs
Patch 51.11
Patch Notes for 51.11
Fortress Mode
- People that leave the map no longer lose their room ownership associations
- Stopped immigrants from losing their religions and some other affiliations
- Added settings to customize keyboard scroll amounts
- Turned off underground humanoid invasions until they are fixed
- Add grazer text to creatures in unit selectors
- Setting somebody to a work detail now properly disables others not in the detail
- Removed ramp spaces above non-ramp constructions if the constructions are placed on ramps
New Graphics
- Differentiated metal caps from wood/bone/leather/shell/woven caps in portraits
- Images for weapon items that are artifacts / special materials
General updates
- Stopped certain interaction of ice and constructions from creating void tiles
- Made cave-ins happen more reliably with constructions vs frozen liquids
- Stopped frozen squares revealed under removed constructions from lingering
- Shrubs covered with frozen water no longer lose their species when they unthaw
Files
dwarf_fortress_51_11_linux.tar.bz2 1,004 MB
dwarf_fortress_51_11_windows.zip 1,003 MB