Devlogs
Version 6.0
Posted April 21, 2025 by Voylin
Now with MacOS support!
Finally a new update and this one has something which some people might find useful. One of the biggest updates right now is the MacOS support! Android is still a WIP.
What’s Changed
- Added MacOS support;
- Added basics for Android support (Can’t find anybody to test if it works or not);
- Improved video load times;
- Implemented RAII for the GDExtension side of things;
- Fix compile on macos by @felixbaral in https://github.com/VoylinsGamedevJourney/gde_gozen/pull/38
- Fix for missing libraries for Windows on export;
- Fix error for image dimension being bad;
- Fix for older Python versions;
- Fix framerate mistake;
- Fix for wrong color support;
- Updated Test room to Godot 4.4;
- Updated the test room itself with a load video button;
- And some other code readability improvements with minor fixes ;)
Full Changelog: https://github.com/VoylinsGamedevJourney/gde_gozen/compare/v5.0…v6.0
New Contributor
Game using GDE GoZen
The following game has been made with GDE GoZen, thanks a lot to the creator as he also made it possible to use GDE GoZen on MacOS! ^^
vergissmeinnicht;