Posted April 20, 2025 by Zak
Since there's no tutorial yet, here’s a quick overview:
You’ll start by choosing one of three teams, each with an artifact. Each character has a set of stats and possibly some skills.
When you enter a battle, you can either drag and drop or double-click the units you want to use (up to 5 max). Once you're ready, click Ready, then Start to begin the fight.
If you’re playing in real-time mode, you’ll see basic actions for each character on the left side of the screen.
Each character has two actions you can click: Attack (sword icon) and Defense (shield icon). Once an action is ready (indicated by a fully colored circle), you can trigger it.
The enemy will announce its next action, and once their circle fills up, they’ll perform it.
When the Fusion Bar reaches 75%, you can activate a fusion between two characters for a limited time. If you wait until it's full, the fusion will be stronger. Keeping the fusion going requires more fusion energy. Fusing characters also generates Dark Matter.
The Buff Meter fills as you use skills. When full, you can activate a temporary boost using some Dark Matter. (Most buffs are placeholders for now, but the Speed Boost is the most useful at the moment.)
In turn-based mode, the core mechanics are similar, but you have 30 seconds to queue up as many actions as possible. After that, the actions execute in order.
Let me know what you think! Any feedback—on gameplay, UI, clarity, or overall feel—is super helpful. Thanks in advance! 🙏