Devlogs
Planned Features
There is currently quite a bit to do and discover in the world, although the game is not very far along in production. I plan on making art for various characters in the game in the future. I also want to make a proper intro involving Kool Rat, the mascot with a custom .exe launcher for the game, mainly for aesthetic reasons and to give me freedom in how I present the title screen. Here is a brief list of features I plan to add, like, whenever I guess.
- Ability to go to back lot in orphanage and kick the shit out of children
- Party member is deadass just a sentient fucking car
- Alien invasion subplot
- Finish Yeehawville
- More towns, their names and gimmicks are secret
- Expand weapons and MOJO system, affix proper icons to weapons and items
- Expansive cave system with the same bat enemy, high encounter rate
- Vehicles?
- Slime prostitutes
- Skeleton Clan storyline
- Arcade with short, shitty platformers made in the RPG Maker engine
- Black tar heroin
- McDondald's where every employee is a majestic Greek mythological creature
- Expansive desert
- Original music, in some areas eventually
- Custom sprite for Radical Rimjob
- Proper design for Kool Rat mascot