Posted April 19, 2025 by ToraQ
#mimosa
I know some of you saw a preview of the pause screen before, but I finally finished it! It could do some adjusting (i.e. have keyboard functions for the buttons instead of needing a mouse to select them), but the only real problem is that the text on the button objects is behind them rather than in front, but unfortunately it seems to be a universal bug for Game Maker’s new UI layer feature, so I can’t fix that unless it gets patched for real. Anywayssss I am working on a settings menu as well.
Also, Mimosa can now flash the way I wanted him to when he gets hurt. Previously, I couldn’t figure out why he stays white for a few seconds, but thank god I fixed that.
Lastly, I updated the title screen to have a vignette filter surrounding the game’s title and the “Press Any Key” text.
That’s all I’ll share for today. See you next week (maybe).