Devlogs
Change Log v0.0.1
CHANGE
- 1542976: Folder name change to team name
ADD
- 1543294: Initial project
- 1543296: Cube added
- 1543398: Level and Starter assets added
- 1543401:
Widgets
folder for C++ classes
PlayerHUD
class
- 1543404:
Widgets
folder for blueprint wrappers
WBP_PlayerHUD
Blueprint
- 1543556:
BaseCharacter
BasePlayer
HealthComponent
BP_BasePlayer
- 1543595: Fonts for Title
- 1543633:
ButtonWithText
class
WBP_ButtonWithText
blueprint wrapper
- 1543687:
UI
folder and Images
folder inside
- 1543908: Adding files for Grid and tiles set up
- 1543947: More level design; added colliders
- 1544008:
BP_GameMode
added; set pawn and player controller
BasePlayerController
created
- Inputs for movement
- Player movement and rotation
- 1544063: Added Assets
- 1544105: Placeholder music (Tormentor)
- 1544151: Assets officially added
- 1544173:
CountdownTimer
class
- Blueprint wrapper
- 1544217:
- Dash functionality added to the player
- Input created for dash
UPDATE
- 1543287:
.vsconfig
added to ignore list
- 1543295:
+w
to .uproject
to make it always writeable in workspace
- 1543300: Removed plugins
- 1543582: Default Map
- 1543687:
- Moved Widgets to new UI folder
- Made layout for
WBP_ButtonWithText
- 1544018: Fixed camera setting itself to orientation of the player
- 1544061:
PlayerController
is now a private member in BasePlayer
HUDObject
being created in BasePlayer
- 1544062:
PlayerController
is now a private member
HUDObject
created in BeginPlay()
- 1544081: Added temporary health bar on
PlayerHUD
- 1544138: Adjusted a few values (mostly testing, not pushed)
- 1544172: Spring arm rotation
- 1544210:
CountdownTimer
displays as Min:Sec
SetTime
function takes a float in seconds and converts it
- 1544261:
- Put
CountdownTimer
in a ScaleBox
- Added
CountdownTimer
to PlayerHUD
with some text
- 1544497: Minor code additions
- 1544513: Minor code updates again
- 1544526: Changed over testing map to New Map
REMOVE
- 1543305: Deleting extra platform
- 1543565: Removed unneeded extra map