Posted April 19, 2025 by nerudaj
Hi all! Breaking the three months of silence, version 1.1.0 is now live for Rend. This is supposed to be the last development update for the game, but this one is major. So what's in the box?
Steam Deck support!
While the Proton layer is supposed to faithfully emulate PC architecture, there are hiccups sometimes. Previous versions of Rend didn't even launch on the Deck and when they did, you could not get into matches anyway. But that's a thing of the past now.
I installed the game through Heroic Game Launcher, here are the steps:
Better gamepad support in menus
Previous versions had gamepad support in menus, but the movement was slow, choppy and generally unpleasant. This time, it will be smooth as a butter. As a tradeoff, if you're updating from an older version of the game, all your preferences will be reset so please adjust them back to your liking.
Note that mouse trackpad is not the preferred way to control the cursor on the Deck. Use the left stick and A button to confirm and B button to go back.
New CTF map
Turns out, making a CTF map is waaay harder than a deathmatch one! Everything needs to be symmetrical and you're not supposed to break established conventions too much. With the new map "Tug", I decided to break one of those conventions.
The flag is not directly on the route between both teams, it is slightly off the beaten path. That means it is not the flagpole to be contested the most, it is the shortest route between the teams. This should spice up the established formula just enough for this map to be interesting ;)
So what are you waiting for? Go play the game now, it's free!
Full changelog:
Gameplay:
Bugfixes: