Devlogs
Updating to the current BUILD
Posted August 02, 2019 by Chaz Acheronti
#fps #cyberpunk #portable #gamepad #roguelike #controller #ps4 #xbox #360 #switch #music #menu #hud #ui #recoil #animation #phantom #proxy #phantom proxy
Update to build v0.0.3 (Windows only)
Hello! It's been a while!
The game has been getting some activity and it has pulled me back into the development trenches. I decided to update the current free build to the latest one I have in my repo which includes the following improvements:
- New HUD UI
- Life bar has cleaner font, simply says LIFE
- VISOR is now curved and less pixelated
- Added a grid mask to the entire game, makes the game appear like an old display (very subtle unless there are bright shots in slow mo)
- New RECOIL system and ANIMATIONS for the current primary weapon
- Recoil is no longer animated and based on custom physics lerping
- New LASER RETICLE
- Rather than an actual laser raycasted out, it is simply a UI reticle from the barrel of the gun
- Laser updated to have a trail like real laser sights would have when moving rapidly
- New TEMPORARY SOUNDTRACK for intensity / proof of desired sound
- The song is edited to include the intense parts from the track SATL - LOW END, check it out!
- New intro MENU
- This was originally the CODED WALLPAPER I had as the only downloadable item, but I am now using it as the intended menu for the game, which currently only has one option: hit ENTER, SPACEBAR, or RETURN to enter the data matrix