Posted April 26, 2025 by SanityStudios
Along with some of the code, we had a bit of trouble navigating Perforce and it's own unique problems that will most likely continue to be had as we move along. Many quality of life changes between Github and Perforce are making things a little sluggish, but the workflow will be easier and easier as we move on through the month as we move on to get an alpha version of our game working and ready!
See you soon!