Posted April 18, 2025 by Nyltoons
For this update I've focus on creating the core game loop.
Added the wave mechanic, this is not random enemy but pre-made. doing random enemy got a toll on me and I wouldn't want to use it for this game.
Added discard and max card controlled mechanic, needed a little tinkering but was able to make it work. Though i think I might changes a few bit in the future