Devlogs
Update v0.1.11
There's a Tutorial Now!
Well, kind of. Its the first step of a more in-depth and fun tutorial. But the pace has been severely slowed down and should be a lot more approachable now.
There will still be another Major update coming soon before we set up playtesting and bug report systems within the game itself, they are still disabled in the code right now.
What's New:
- rebalanced abilities for Selena
- improved VFX globally
- added Peeping Billy enemy, who's main focus is to disable and destroy turrets and then hide away when no turrets remain
- Completely redone enemy AI behaviors, expect bugs!
- Tutorial section that guides you through creating a turret and setting up defenses before enemies begin to spawn. You have about 2 minutes to prepare. Loot is scarce at this time.
- improved enemy wave spawning logic
Coming Soon:
- Animations (forreal, we promise!)
- More SFX implementation (in our library and waiting to be added)
- Major game rebalancing!