Posted May 02, 2025 by Dead Imagination
-after many feedback that the control scheme was awful, changed to a WASD layout for default inputs.
-added Shield Mode (focus + defend)
-moved spinning sword to focus + dodge
-added air throw
-added Lantern Stage
-added first few phases to story mode, still very WIP
-reduced size of survival stage
-enemies register death earlier
-fixed arrow enemy turning
-fixed fade in/fade out timing
-fixed fire glow position bugs
-fixed enemy splitting bug
-added more sounds