Posted April 16, 2025 by cartridge.tilt
- A whole lotta balancing (I'm looking at you, firerate spammers)
- Widened walkable areas in some levels
- Intern is a little more durable now
- Enemy spawnrates reduced in later levels
- Fixed looping issues in some music tracks
- SFX and Music volume adjustments
This project most likely won't be updated again in the future. Thank you for playing our game.
Until next time,
Cartridge Tilt from RoomTemp