Posted April 16, 2025 by Maple Tree Games
Changed:
- Removed Depth of Field from Post-Processing as it made the game look terrible
- Screen renders now use Clamp Filtering instead of Bilinear.
- Changed the Speedrun Timer's Font.
- Seperated the Settings into it's own menu to help declutter the UI.
- Timer now stops upon losing the game.
Fixed:
- Fixed showing the default Unity Skybox in the Main Menu if you were to resize the window.