Posted April 15, 2025 by Andre Ricardo Sanches
Here we are again, another month has passed and a new update is here. Sadly this month has not been a good one for me, I've been feeling down the last few weeks and so there wasn't much done in this time. This time of the year is difficult to me so this update and the next one will probably not have a lot done, I hope that by June i'll be feeling better and got more done, but anyway here is the update.
So let's get started then.
1 - Main Menu: For this update I made a very crude Main Menu so i'd have a visual interface for the System save i was working on since the last update. This will be changed in the future and is just meant to be a placeholder for the save system.
2 - Save System: This is the main feature i was working on since the last update and finally I've got a save system working. For now it's just a savefile without any relevant data, but from here it can be used to build the game structure and landmarks for game progression.
As stated in the beginning this was a difficult couple of weeks for me, I hope i'll be better before the next update but i won't promisse anything for the time being. With that said, i'd like to get started on the character models, at least on the first "Hero" and the first "Enemy" so it won't be a blank tic-tac running around no more. There might be a few small features done in the mean time, just so i won't go too long without programming anything, but nothing relevant for now.
Download and Play:
This versions was not tested for the webplayer so i'll leave a downloadable version here for now. The main menu is very disfunctional at the moment and so after creating the save file you have to reset the game so it will show on the save selection, i hope to fix this issue very soon, even if this menu is not the final version.
Till the next update.
-A