Devlogs
Released 0.3.7
A kind of minor update but here we go.
- More Sand
- Sand now gets tracked onto floors and carpet.
- Sand can now be cleaned with a new tool. The broom.
- New Weapon the rifle
- High damage and long range.
- Uses a bigger bullet so should be easier to hit things.
- Slow fire rate and 6 bullets to a mag.
- New enemy type: Raiders
- This is considered the second tier enemy (skellies the first tier).
- Raiders can have bats, machetes, pistols, and shot guns.
- They have more life and are slightly faster then skellies.
- The melee characters have the RUSH ability which makes them run towards their target.
- After they swing their rush skill goes on cool down.
- Rush skill has a ! symbol so you know that they are rushing.
- You can still evade them if you sprint at the right time.
- Right now raiders can be found while exploring around Anchor Rage.
- This new enemy type will be the ones you fight for the Anchor Rage missions.
- New exploration zone.
- The area around Anchor Rage now has twice as much resources BUT also have lots of the new Raider enemies.
- I'll probably later makes this zone a little more distinctive with maybe a new ground type or building (?).
- Fixed some issues:
- Deleting eggs should no longer crash the game.
- Animals now flash when hit.
- Lots of little ones.