Posted April 11, 2025 by Bpdev Workshop
##FeatureAdded ##NewMechanics ##ToolSystem ##ScrollInterface ##PauseFix ##VegetableSystem ##AutoVersionDisplay ##Room1Update ##UIUX ##MainMenuRework ##LightingUpdate ##VisualUpdate ##SoundUpdate ##BugFix ##TeleportationBug ##StuckFix ##TrashSystem ##Update ##PatchNotes ##V061B ##InProgress ##Performance ##DevLog ##SmashSimulator ##IndieGameDev ##GameUpdate ##CommunityUpdate ##NowLive ##WIP
Added an interface that appears when scrolling to the bottom of the tools panel.
New unstuck player button available in the main menu.
Main menu and splash screen have been redesigned for a smoother experience.
A new “Soon” panel has been added to tease upcoming features.
Implemented the latest version of Room 1.
Introduced the vegetable system (new gameplay mechanic).
Added a keyboard input for checkout counters.
New click sound when using computer buttons.
Added error messages when entering an incorrect price on the credit card system.
New sound effect plays when picking up an object.
The game version now appears automatically on all menus and scenes.
Introduced a scrollable tools list.
Added new props: barrels and lights.
Texture tiling has been reworked for better consistency.
Full lighting system has been improved.
Fixed issue where the player kept moving after entering a counter.
Fixed similar issue where the player moved after pressing Escape.
Resolved wall teleportation bug.
Fixed bug where the trash can was not purchasable.
GUI has been flagged and fully reworked.
Fixed item price-size inconsistency.
Solved a bug causing complete player blockage.
Basket icon now displays properly.
Fixed issue where pause button did not properly unlock the game.
Fixed icon positioning in tutorial (e.g. above the wall).