Posted April 10, 2025 by SODABYTES
Pyramis 0.2.0 is here, with some big gameplay changes that'll make the game more exciting for expert players!
The main priority with this update was to rework gravity and collision to allow for speeds faster than 1 tile per frame. Previously, any speed faster than that would make pieces clip through each other. Due to the rework, hard dropping could be implemented simply by forcing the gravity to a high number, and the harder levels no longer needed a speed cap.