Posted April 09, 2025 by Ivy
#patch
super tiny patch! let me know if i broke anything.
with all of the positive feedback for baller!, i've been toying around with prototypes to see if this game would work as a longer incremental experience! right now it's a very simple half-hour paced toy with no save data, and i'm exploring ways to expand it into a more complete game, while keeping its relaxing gameplay and fast progression.
if you have suggestions, or a reason you think it wouldn't work, please let me know in the comments!
patchnotes
+ changed 'prestige' ball to increase by powers of 2 instead of linearly
- fixed an input issue when the mouse exits the screen on browser
- fixed a UI issue where some button labels failed to update