Posted April 09, 2025 by Marklaar
##16bit ##AI ##dungeon crawler ##boss battles ##hardcore
I'm excited to announce that MudCrawler has officially entered its Beta phase! After 1 month of development, all planned features are now implemented and functional. Here's what you can expect in this release:
Each boss offers a distinct challenge with specialized mechanics:
As we're in Beta, we're focusing on:
MudCrawler has been an amazing journey, built with Python and Pygame. The procedural dungeon generation and boss battle mechanics have been particularly rewarding to develop. Each boss required unique AI and attack patterns, making the gameplay experience varied and challenging. I've paid special attention to player feedback for combat feel and difficulty progression. While the core mechanics were relatively straightforward to implement, balancing the difficulty curve across all ten levels has been ny greatest challenge.
A huge thank you to our early testers who provided invaluable feedback. The game has improved dramatically because of your suggestions and bug reports. I'm excited to share this beta version with you and look forward to your feedback as I prepare for the full release!Download the beta now and help me make the final version of MudCrawler the best it can be!