Devlogs
Deckfall v0.2
Small fixes to things not behaving as expected:
- Fixed issue with pausing that can cause some weirdness with pausing but clicking resume not unpausing
- Fixed player being able to move and attack while managing deck or getting loot.
- Fixed Enemy Spawner error when a spawned enemy was killed if there were more than 1 enemy
- Fixed Spawners being destroyed killing all enemies.
- Fixed order of UI, Deck manager should now correctly appear over cards
- Fixed error with removing cards from deck they now show they were removed correctly.
- Fixed Audio Menu not having the right background sprite.
Unconfirmed fixes:
- I tried fixing the issue with the player getting stuck int the wall, I believe it should be fixed now, however if it occurs for you in the updated version please let me know!