Posted April 09, 2025 by Rooted Games
Saving/loading works! -Add world metadata head and some form of encryption to saves/ Multiple save support
This will be the main way of unlocking items to then be able to buy and use in-game. You'll have to complete achievements/level up certain skills to gain unlock tokens
-11 Skills currently -Hook skills up to block types/ crop types etc "Must be level 2 Mining to mine that rock".
Need to fix bug causing it to crash/ logic fail then can add the rest of the entities ENTITIES TO ADD FOR v1 STILL - NEED TO ADD THIS/ open to suggestions
Add basic 3 tier system for -Tiller -Plow -Harvester
-Building logic works for if you can place or not -Stages/Build Times BUILDINGS TO ADD -NEED TO ADD THIS/ open to suggestions
-Make water finite -ADD Water Springs(Can dig deep to find water sources far greater than land!) -ADD Water Pumps, Pipes, Sprinklers (More?)
This will be used to buy/sell the in-game items after becoming unlocked via the unlock tree with skill points and achievements More info as we near end game balance!
-Make water times based on crop type, not based on when they grow a stage -Finish plot states and add harvest times per crop type -13 Crops currently CROPS TO ADD -NEED TO ADD TO THIS
-MAIN MENU REDESIGN -Settings, Credits, Help from main menu -World Creation Menu -World Loading Menu
-Pause menu in-game - New Crop info UI/ Plot info UI -ADD general block data UI when clicked
-Will add to this -Fix Draw depth for layers of the world
-Will add to this
-Steam -Itch.io