Posted April 07, 2025 by rchava
Hi reader,
Thanks for taking the time to read this devlog! As a brief recap, we are the two person dev team building Wild Haven, a 4X nature ecosystem builder. This is a smaller release focused on fixing bugs that were discovered during play testing and from feedback!
Our next game update will be focused on a much requested feature, building out a proper tutorial! Currently, we have a series of short clips to try and show off the main game mechanics but this is a very static and not that interesting way to learn to play a game. Our goal with the tutorial will be to provide players with a campaign experience with each section of the campaign focused on learning and using different game mechanics.
With the tutorial, we hope to lay the groundwork for the scenario builder feature within the game. When each run is started and as the player goes through the run, the scenario builder will give the player different events/quests to complete. The design goal with the scenario builder is to provide memorable experiences for the player through each run as they discover and interact with the game world.
Once again we want to thank you for trying out our game and we would love any feedback on how to improve, any bugs you find etc.
- K & R
Log:
Bugs: