Posted April 11, 2025 by Erik Watchorn
#devlog #dev log
Since my previous devlog talking about the inventory, enemies and bosses there have been significant changes to all, we have many new enemies, two new bosses, a new UI style and we have implemented a proper tutorial.
UI Redesign
With feedback from playtests the design of the interface has been entirely remade to suit the game more with smaller pixel sizing and more vibrant and consistent colours but also to increase clarity on navigation (like making every selected button orange when selected). I created the new UI assets in Figma, and many of the menus use 9 slices to cut down on the number of assets used and time to replace the old assets.
The Tutorial
- Erik Watchorn (Programmer, UI Implementation, UI Design)