Devlogs
JUMP - V 0.8 | Final Game Pacing + New Latest Skins + New Enemy
Posted April 07, 2025 by JossKri'e
#2D #Casual #Endless #Godot #jumping #mobile #Pixel Art #Short #Side Scroller #Turn-based
Loading screens and lots of new skins!
Test and comment our game directly on the game page!
UPDATE :
- New awesome Skins :
- JumpMan has infinite power
- JetPackNaut IS JetPackNaut !
- SwordWarrior tries (belatedly) to restore parity
- Loadscreens added :
- Introduction introducing the game at launch
- Loading screen when restarting each game
- Added the interdimensional frog :
- Named GobJold : this enemy can spawn in all worlds
- He doesn't move like everyone else
- Nothing can stop his limitless greed
- He won't attack you, but your wallet, so beware!
- Ability to play with the space key added
- Several improvements :
- Added a sun that appears from time to time on SwordWorld
- Improved collectables capture effect
- Several improved and/or adjusted animations
- Rarer collectable patterns
- Adjusted Enemy Impact
- Animated and better placed buttons on the I.U.
- Additions to impact and purchase particles
- Several fixes :
- Camera freezes fixed
- Blobs update their colors when they spawn
- Fixed the disappearance of some collectables
- Fixed the appearance of collectables on the collection line
- Fixed SwordWarrior slipping when dying
- Upcoming update (not necessarily in order):
- Added a local 2-player mode
- Added challenges + unlockable glossary
- Added a settings / credits menu
'The show must go on!'
- Joss Kri'e