Hello again, guys!! I didn’t get to make a devlog on here because I uploaded this footage late last night and I was too tired, so without further ado, here’s the latest footage:
Again, nothing too major, but here’s what I’ve done this week (copypasted from the video description because I’m too lazy to type this out by hand):
I’ve moved the Pix counter at the bottom of the screen, right next to the breath bar. This was suggested by someone over at the Game Maker Discord.
Mimo’s invincibility now decreases after being hurt. Flashing isn’t working as intended (He just becomes pure white), though I don’t have time to fix it now.
Popples can flash briefly when hurt too.
Pix can disappear if not picked up for too long.
Anyways, this is all I could provide! Have a good day.